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Success dust

Success dust is dragged onto an enchant book to raise its success chance by a bonus, clamped to the books.max-success ceiling in config.yml (default 100). It is pure economy metadata — it never compiles to an ability.

The dust — items/dust.yml

type: dust
material: GLOWSTONE_DUST
name: "&aSuccess Dust"
lore:
- "&7Combine onto an enchant book to"
- "&7boost its success by &a+{BONUS}%&7."
# A normal dust rolls a RANDOM bonus in [min-bonus, max-bonus] (each 0–100) when combined onto a book.
# {BONUS} renders as the range "10–25" here, or the exact value on a fixed dust (/se dust <percent>).
# {MAXSUCCESS} = the global books.max-success ceiling.
min-bonus: 10
max-bonus: 25
# Feedback on a successful combine: a namespaced sound + particle tokens (leave blank/empty for none).
sound: "block.amethyst_block.chime"
particles:
- HAPPY_VILLAGER
TokenRenders
{BONUS}the range (e.g. 10–25) on a random dust, or the exact value on a fixed dust
{MAXSUCCESS}the global books.max-success ceiling a boosted book snaps to

:::tip Fixed-value dust /se dust <percent> mints a dust with an exact bonus instead of a random range — handy for crate rewards or precise reward tiers. :::

Minting & giving

/se dust [percent] # mint dust to yourself (random range, or a fixed percent)
/se give dust <player> [percent]

Pair dust with the Randomizer Scroll (which rerolls a book's chance) for a full success-chance economy on enchant books.